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Mega Man IV (1993): Stopping Wily's Plans... Again | Capcom Quest #117

These Gameboy games surprised me a lot! Capcom Quest of Mega Man IV, Wily doesn't rest!


This is the fourth episode of Blue Bomber on the Nintendo handheld, so we do not have so many surprises like that. After all, it's still one mix of NES stages!




But we must highlight the new visual identity from the robot masters screens and also the animations, which are several throughout the game. Capcom did a great job here!





This is the first franchise game where we can buy items. Putting together P-chips you can buy E tanks, lives, among others. Even the weapons don't recharge from one stage to another, for this or you have to lose all lives or buy S tanks!





Also was added a recoil for the mega shot, and this feature will change the jump's arc if you have to blast a loaded shot. Try to use it only on the ground!





The stages are big, but many times the screens repeat themselves, changing some enemies or item. It's difficult to criticize this by the handheld limiting, there are lot slowdowns too.




The level's difficulty is that one we already know! But there is a part after the battle with Ballade (Mega Man Killer) that was made for you die several times! These bombs block your passage and you have to hit the correct ones to proceed.




This time the Wily's Station was not as difficult as the previous ones, manly because you have the option to buy lives and tanks to equip our hero!




And as always we have that end where the scientist flees and his castle is destroyed! The difference is that Ballade resolves to appear to save Mega Man's life! In my opinion this was the best Mega Man title on handheld until now.




 

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