The storm approached. Capcom Quest of Devil May Cry V. The pinnacle of hack n slash and the resurrection of Alpha/Omega.
I remember how happy I was when Capcom announced this game. At the time, I was already doing on this project.
As for the gameplay, I think this is the best of the franchise. Nero has gained several devil breakers created by Nico. In addition to the return of classic abilities and new possibilities for combos.
Many of Dante's Devil Arms are improved versions of previous games. The only new ones are the Bike and Dr. Faust, which are very stylish!
The mysterious V focuses on combat by summoning classic bosses from the first game in the franchise. You can do a lot of crazy things using all of them at the same time.
And of course, Vergil is still Vergil. They gave him a doppelganger and it became a little more "bureaucratic" to use his entire moveset, since for that his concentration bar has to be full and he has to be in Sin Devil Trigger. But even so, he's still VERY broken. It seems that the character plays by himself, haha.
Highlights include the new versions of the characters' "Devil Triggers". Nero finally awakened this ability, but Dante and Vergil's Sin Devil Trigger are too overpowered.
The Bloody Palace and training mode are great! The only thing I really missed were the puzzles. There aren't any stages with anything to be solved, it's just running around and killing.
The story revolves around Vergil and his madness to have more power (he needs more?). So his pure demonic form (?) Urizen wreaks havoc on the city.
DMC has good songs, but this one was a slam dunk! "Devil Trigger", "Subhuman", "Bury the Light", "Legacy"... Just a BLAST!
And to finish, I believe that Itsuno's intention was to end the franchise with this episode. But there will probably be sequels (like what happened after Mega Man X5).