Why so much HP on enemies? Capcom Quest of Lost Planet 3. A new proposal for the franchise.
It's only now that I realized that this game takes place before the first one. Crazy, right?
Backtracking and a lot of history, that was the proposal of this episode. I even liked the protagonist.
The gameplay is the same without always being able to use the hook, but what's new is the use of the Mechanotrix, an old model of Vital Suit.
I remember criticizing the amount and ease of energy you get from killing Akrids, there's nothing like that here, this time it's the enemies who have a lot of HP.
Maybe I haven't leveled up or found a really good weapon, but I certainly missed that weapon that does a lot of damage. I suffered a lot in the bosses.
Anyway, it's another proposal, I imagine the game was heavily criticized for this, but I actually enjoyed what I played.