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Project X Zone (2012): The Multiverse of Infinite Battles | Capcom Quest #458

So beautiful but so long. Capcom Quest of Project X Zone! Now even SEGA has gotten into the battle.


I'm feel so tired to talk about this game, really...





Things here aren't that different from Namco X Capcom. What's new are the SEGA characters.






They make the gameplay a little faster, you no longer need to see your opponents' turns attacking you, but the infinite battles continue.




And unfortunately this continues to keep the general public away from this game. It's beautiful, but it has a lot of pointless battles and giant maps, which makes it take even longer.





If only the main objectives weren't mostly, "Wipe out all enemies" would make it a lot easier. It's a real shame.





This time all the characters are in pairs or possible trios (you can add separate characters to make trios). And the specials are still amazing!





I recommend farming a lot of regeneration items and always using the skill to increase the range of the characters. This will make battles much easier.



And the last mission is the best summary of this game. Extremely tired, lots of enemies, huge map, boss with colossal HP. And to top it off, everyone revives when the final boss wakes up. The minimum number of people who beat this franchise is completely justifiable.




 

An official fan game


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