I've never been so dizzy playing a game. Capcom Quest of Dark Void. Lots of flights and repetitive battles.
If 2009's Bionic Comando was influenced by Spider-Man, this one was influenced by Iron Man.
I think the only thing I can praise is the freedom during the flight, because I didn't like anything else.
There are many vertical parts that seem a bit forced, I don't think this mechanic was good.
Even when leveling up the weapons they take very little damage, it was much more worth it to reach the enemy and hit with a punch.
The battle parts using the jetpack are very tiring and repetitive, at least for a first playthrough, I just got the hang of it a little at the end.
Everything is very generic here, a mix of "Star Wars" and "I, Robot" enemies. Not even the protagonist's personality convinces...
I wanted to praise something else here, but there's no way. This game will be remembered as one of the worst I've ever played on this quest.