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Dark Void (2010): Labyrinthitis in unknown lands | Capcom Quest #431

I've never been so dizzy playing a game. Capcom Quest of Dark Void. Lots of flights and repetitive battles.


If 2009's Bionic Comando was influenced by Spider-Man, this one was influenced by Iron Man.





I think the only thing I can praise is the freedom during the flight, because I didn't like anything else.






There are many vertical parts that seem a bit forced, I don't think this mechanic was good.





Even when leveling up the weapons they take very little damage, it was much more worth it to reach the enemy and hit with a punch.





The battle parts using the jetpack are very tiring and repetitive, at least for a first playthrough, I just got the hang of it a little at the end.





Everything is very generic here, a mix of "Star Wars" and "I, Robot" enemies. Not even the protagonist's personality convinces...





I wanted to praise something else here, but there's no way. This game will be remembered as one of the worst I've ever played on this quest.

 

Would you sacrifice your life to gain powers?


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