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Writer's pictureWagnerRM

Mega Man Zero 4 (2005): Esperanto | Capcom Quest #362

Why kill a character that always comes back? Capcom Quest of Mega Man Zero 4! The last episode.


Despite being the easiest game of the saga, I got stuck in the last stage for a long time, hahahahha.





Zero 4 came to end the Neo Arcadia arc once and for all, two important characters were introduced Neige and Craft (which has a dope design).





All stages have weather changes that you can change before starting the mission. Choosing the right climate, you will have more difficulties but also will gain EX Skill from the boss.





Cyber ​​Elfs are no longer found in stages, you just need to farm crystals to level them up, much simpler.






With the help of the internet it's easy to know which items to craft, there are several upgrades for Zero, from Sub Tanks to double jump!





Zero Knuckle also makes his debut, now all enemies are subweapons for Zero! Although I haven't used it much, it's an excellent mechanic!





Let pass more than 15 years without playing this game has its consequences, I died several times in parts for not knowing how to calculate the jump and grab the hooks. In the final stage then, I only managed to defeat the boss rush and Dr. Weill after farming all Sub Tanks...





And for the third time, Zero dies, but we know that thousands of years from now, the spirit of the legendary reploid will return in a certain Model Z.




 

I finally reach this episode


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