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Mega Man DOS (1990): This was made on MS Paint? | Capcom Quest #066

Dood, HOW IS EVEN POSSIBLE this be an official Capcom game? My God, you guys were on vacation when approved that? Capcom Quest for Mega Man DOS! Or Mega Memes made in paint, right!?


The suffering already begins to emulate this thing! You have to waste a few hours to configure and at least, let controllable this game. Seriously this Mega Memes is so fast that it seems to be running at 500fps.




The game's physics are insane difficult, several enemies has a hitbox that the buster's shot does not reach, and you become an easy target, mainly because this respawn of these pests!





The game seems to be short by having only 4 stages, but this is pure delusion. You'll spend hours on platforms that you have to do precisely jumps, and at the same time avoid from a F**CKING bee that shoots several projectiles! Not to mention the "perfect Level Design" off course.



What about the Robots Masters? I swear that I almost died in one just laughing at its design! Dood, there's no way, this game was definitely made in paint, look at those memes there! And the worse of than, there is one weapon you get from the boss that it take damage on you! Jesus Christ...



But the part that I really got MAD was this random blocks! All stages they appears, but this one I must have spend about 40 minutes, just because if you fall you will die on the spikes! How I missed the Rush Jet here...



Of course there is a boss rush in last stage, and only has a checkpoint after you defeat the three and pass through a lot traps of that stage! And when you get to Willy, you need to run as crazy from one side to the other, avoiding and shooting on that annoying man!




I could do more 30 pages on this post, that wouldn't be enough about the complaints I got from this game! But look at this end, besides the "Wiley", they did a ONE SINGLE power point slide in the ending. Dood, is better stop here! I'm not fell so well...

 

Another Japanese questions are coming =/



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